Posts Tagged :

Smartphone

eTrends Monitor: cashless payment gains popularity among internet users

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More and more customers opt for cashless payment solutions in Hungary. The ratio of adult internet users who choose to pay without cash if they can has increased from about 33% to 44%. Digital technologies are rapidly adopted in the area of everyday payments, too; the share of people who prefer cashless payment is likely to rise further in the…

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Support for the elderly in going digital

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Adult Hungarian Internet users consider it important that elderly family members should also be comfortable in the digital world. For that purpose, 17% of young people regularly educate senior relatives in using the Internet and digital devices, and another 59% do so occasionally. The success of these efforts is indicated by the fact that one third of all grandparents and…

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Hungary: home to 3.7 million gamers

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3.7 million people reported playing some sort of video game in 2017, which constitutes 58% of the Hungarian population between 18 and 65 years of age. Last year the turnover of the sector – including video game, hardware and in-game purchases – exceeded 28 billion Hungarian Forints. There is a steady income of reinforcements, too: more than half of all…

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5G: seven out of ten Internet users keep an open mind in Hungary

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The next few years will see the world go through some major changes as the era of 5G technology approaches. The question is: how will that affect us, users? Fifth generation mobile networks will open up new horizons, and intelligent traffic management systems, smart cities and telemedicine will undoubtedly make our lives easier. 80% of adult Hungarian Internet users are…

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The gamer inside us

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Six out of ten Internet users in Hungary play video games (including any game played on electronic devices, i.e. computers, smartphones, tablets, consoles, or TVs). This activity extends well beyond hardcore gaming: the most popular video games are Solitaire, Mahjong, Candy Crush Saga and Scrabble. Fifty-six per cent of gamers play on their smartphones (too) – these are the findings…

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Smartphones blur the line between work and private life

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As the widespread availability of smartphones promotes a continuous online presence, the boundary between work and private life is increasingly blurred. It is possible to attend to our private chores and keep in touch with family and friends even during working hours – and likewise, with the help of smartphones, work-related duties can be performed at any time. Most smartphone…

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News, music and films now consumed on mobile phones

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Almost 4.5 million people now use smartphones in Hungary, and 90% regularly consume content of some kind on their mobile phones. Smartphones can replace all other devices as they are used not only to read news and articles and listen to music, but also to watch short videos and even full movies. And such content increasingly comes from online sources…

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Olympics on TV and online: 600,000 to follow games on smartphones in Hungary

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Adult Hungarian Internet users are committed sports fans: 69%, i.e. over 3.5 million people plan to watch the Rio Olympic Games. Seven out of 10 respondents want to see all sports in which Hungarian athletes participate. Smartphones, tablet computers and (mobile) Internet access provide more opportunities to cheer for sportsmen than ever before. The latest survey in eNET-Telekom’s “Report on…

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Good mobile ads provide information

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Mobile advertisements are proliferating in Hungary and now offer an opportunity to reach masses. As much as 79% of those who go online with their mobile phones, i.e. 2.9 million people see ads on the screens of their devices. A mobile ad should provide useful information rather than entertainment, the latest research by eNET – Madhouse on mobile advertisements reveals.

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Internet of Things: still getting acquainted

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The Internet of Things (IoT) may be a tech buzzword nowadays but many people still don’t know what it actually means. This is true for adult Hungarian Internet users as well: some of them have heard the phrase but don’t know the meaning, while others are aware of the specific solutions involved but do not yet connect them to the…

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